So after getting some feedback from Phil
about my idea, I have decided to design three cars for three different extreme
environments. Each car will have to be thought about in depth when designing to
be able to cater for the extreme. By Christmas, I would
hope to achieve three books/manuals containing the breakdown of the vehicles
including the materials I’m using and their rendered textures, concept drawings
and some of the more complicated elements of vehicles and orthograph drawings for
modeling. I would like to try and collaborate with people experienced in the
field to help design some of the features so I can get the vehicles working as
realistically as possible. My three environments are zombie apocalypse,
volcanic eruption and new Ice Age.
apocalypse Set in a futuristic dystopia, earth has
been hit by an air borne plague that has wiped out half of humanity but instead
of dying, the infected roam the planet in a zombified state. In a world where these zombies have been
For this project i found that the time given was challenging but enjoyed the challenges it produced. I originally wanted to use 3D models for my go-kart, even though I designed and modelled the car I decided to not use it in the end. I quite enjoyed the overall project and learnt to create good graphics and get around certain problems within the program After Affects.